Quantonium

Striving for excellence in games and software

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Monday, October 23, 2023

September update

This month's (late) update, we will discuss updates on Project LaserTag, as well as some of the future plans which will hopefully come to light very soon.

Saturday, September 2, 2023

Team joining form now closed

The form/application to join development at Quantonium is now closed.
We will permit special requests to join on a per-case basis; if you still wish to join, you may contact hiring@quantonium.net with a resume, work samples, and an explanation as to why you want to join Quantonium, what you intend on working on, and how you can contribute to the team.

If you wish to stay updated with notifications about future opportunities at Quantonium, you can enter your information at https://quantonium.net/join to stay in contact.

Wednesday, August 16, 2023

August update

 This is a brief update on the happenings over at Quantonium. These updates are planned for the end of each month, though this one I'll do a bit early.

Wednesday, July 12, 2023

July update

This is a brief update on the happenings over at Quantonium. I hope to start these updates monthly to keep the public informed on project progress and general notices for everyone, so let's get started!

Tuesday, June 6, 2023

Friday, June 2, 2023

LinkedIn page set up

 Quantonium LinkedIn is now officially set up! Connect there for open positions, updates, and more! https://www.linkedin.com/company/quantonium/

Monday, May 15, 2023

Hello and welcome!

Welcome to the homepage of Quantonium, a company started in 2023 by Andy Herbert, focusing on developing innovative games and software. Here's a glimpse of what's going on right now:

  • Join the team! We are looking for anyone with experience or interested in developing games to make a multiplayer game codenamed LaserTag! We are also interested in other opportunities which you may want to pursue, so if interested, you can apply to join at quantonium.net/join.
  • Learn how to make a game! Check out the independent gaming channel Quantum Quantonium every Saturday at around 10 PM MST and follow along from concept to publish to get insight on making a multiplayer game!
  • The Q Engine, a WebGL game engine made entirely for the web (currently testable at andyherbert.net), will be moving to its own Github repository as an official part of Quantonium. Documentation will also be developed once moved. If you are interested in working on an open source game engine for the web, stay tuned.
Enjoy!
Andy Herbert